
Santiago Ramon y Cajal, glial cells of the mouse spinal cord, 1899 Source

MIIND - A UX framework for eliciting Joy
Despite high levels of engagement and positive affect, the current user experience of digital platforms remains ‘thin’ – lacking in normative, active, and cognitive dimensions. We argue that digital technologies should be designed for joy – supporting ‘thicker’ experience which involves deeper interactions, greater cognitive engagement, and overall flourishing.
Research
Design
Evaluation


MIIND Expanded
Motivation

This dimension evaluates the conditions involved in ‘broadening and building’: feelings of safety, freedom, ease, and creativity that facilitate experimentation and learning. It considers whether the platform provides sufficient context for these motivations, and whether there are mainly thin motivations for engagement, such as desire for pleasure, or thicker motivations, such as desire for social connection, self-actualization, or even seeking joy itself.


Case Studies
Projects that corelate to the MIIND framework in the areas of Research, Design and Evaluation



Title : Enhancing Joy for Autistic Individuals by Improving Emotional Recognition in Digital Spaces
Abstract : Abstract: This research, following a user centered design (UCD) approach, investigates the best solution features that increase joy for autistic individuals by enhancing emotional recognition and regulation in oneself and others within digital spaces
Co-relates of Joy: Evaluation of existing emotional recognition tools using and UX Honeycomb, which inform the research survey supporting Ig (Integrity) and D (Dependent) components of the MIIND framework




Title : Investigating the Influence of Design to Prolong Positive Emotions and Prevent Hedonistic Adaptation in Fitness Apps to Sustain Well-being
Abstract : There is a phenomenon of fitness apps being abandoned by users before they approach their goals. This study aims to apply positive psychology in fitness apps to explore the feasibility of the design solutions for inadequate exercise self-efficacy users with low retention
Co-relates of Joy: Understanding the feeling of joy among active users of fitness apps using SEE (self-efficacy for exercise), Joy framework, and Positive design framework that inform survey and design surrounding M (Motivation), I (Intensity) and I (Integrity)




Title : I Sense 360: Simulating Empathy in Film and Virtual Reality via Documentary Storytelling
Abstract : This study investigates the user experience to clarify what it is like to experience documentary storytelling in virtual reality and how immersion influences empathetic resonance in vulnerable narratives
Co-relates of Joy: Evaluating the performance of VR storytelling in comparison to traditional film in form of a post-test survey using IRI (Interpersonal Reactivity Index), IOS (Inclusion of Self), and DPES (Dispositional Positive Emotion Scale) supporting I (Integrity, self-consciousness),
I (Intensity) and N (Normative)

Legend

Motivation

Integrity

Intensity

Normative
